This rule is Obsolete | |
Synopsis: | Avoid unnecessary copying of objects that are costly to copy |
Language: | C++ |
Severity Level: | 8 |
Category: | Object Life Cycle |
Description: |
Note that objects are copied when they are passed on by value to a method/function or when they are returned from a method/function. See also [OLC#014]. |
Literature References: |
ISC++ Rec. 5.8 |