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C++ Coding Standard

Rule:  POR#007

Synopsis:Do not assume that you know how an instance of a data type is represented in memory
Severity Level:3


The representation of data types in memory is highly machine-dependent. By allocating data members to certain addresses, a processor may execute code more efficiently. Because of this, the data structure that represents a class will sometime include holes and be stored differently in different process architectures. Code that depends on a specific representation is, of course, not portable.